An agentic real-time strategy game that teaches AI agent patterns through gameplay. Players command an orchestrator base, dispatch different agent types (Coordinator, ReAct, Saga, Critic, HITL) to handle incidents, and learn agentic patterns through interactive scenarios based on
Prices and medians update for the tier you select.
Ranked by how closely each one matches Agent Empire's job. Prices show each provider's Pro state; entry prices are labelled as such. Unpriced products still belong to the market.
Market = the products most similar to this one by capability; prices are median / quartiles over its priced members, separated by provider type and buyer tier.